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16 lines
361 B
C#
16 lines
361 B
C#
using UnityEngine;
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namespace UnityAtoms.MonoHooks
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{
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/// <summary>
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/// Base class for all `MonoHook`s of type `Collider`.
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/// </summary>
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[EditorIcon("atom-icon-delicate")]
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public abstract class ColliderHook : MonoHook<
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ColliderEvent,
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ColliderGameObjectEvent,
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Collider,
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GameObjectGameObjectFunction>
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{ }
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}
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