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17 lines
449 B
C#
17 lines
449 B
C#
using System;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Event Reference of type `int`. Inherits from `AtomEventReference<int, IntVariable, IntEvent, IntVariableInstancer, IntEventInstancer>`.
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/// </summary>
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[Serializable]
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public sealed class IntEventReference : AtomEventReference<
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int,
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IntVariable,
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IntEvent,
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IntVariableInstancer,
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IntEventInstancer>, IGetEvent
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{ }
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}
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