unity-atoms/Source/Editor/Editors/Events/VoidEventEditor.cs
2019-09-30 00:02:54 +02:00

13 lines
281 B
C#

#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
namespace UnityAtoms.Editor
{
[CustomEditor(typeof(VoidEvent))]
public sealed class VoidEventEditor : AtomEventEditor<Void, VoidEvent> { }
}
#endif