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13 lines
294 B
C#
13 lines
294 B
C#
using System;
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namespace UnityAtoms
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{
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/// <summary>
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/// Reference of type `string`. Inherits from `AtomReference<string, StringVariable>`.
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/// </summary>
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[Serializable]
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public sealed class StringReference : AtomReference<
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string,
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StringVariable> { }
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}
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