2018-11-13 20:12:04 +01:00

7 lines
259 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Game Actions/Set Variable Value/Float")]
public class SetFloatVariableValue : SetVariableValue<float, FloatVariable, FloatReference, FloatEvent, FloatFloatEvent> { }
}