unity-atoms/Assets/UnityAtoms/Variables/BoolVariable.cs

9 lines
258 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Variables/Bool", fileName = "BoolVariable", order = 2)]
public class BoolVariable : EquatableScriptableObjectVariable<bool, BoolEvent, BoolBoolEvent>
{
}
}