unity-atoms/Assets/UnityAtoms/Lists/GameObjectList.cs

10 lines
259 B
C#

using System;
using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Lists/GameObject", fileName = "GameObjectList", order = 7)]
public class GameObjectList : ScriptableObjectList<GameObject, GameObjectEvent>
{
}
}