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9 lines
248 B
C#
9 lines
248 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Lists/Collider2D", fileName = "Collider2DList", order = 6)]
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public class Collider2DList : ScriptableObjectList<Collider2D, Collider2DEvent>
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{
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}
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} |