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299dc195e2
- Added the option to use a Constant in Atom References. Related to #58
14 lines
326 B
C#
14 lines
326 B
C#
using System;
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namespace UnityAtoms
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{
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/// <summary>
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/// Reference of type `float`. Inherits from `AtomReference<float, FloatVariable, FloatConstant>`.
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/// </summary>
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[Serializable]
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public sealed class FloatReference : AtomReference<
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float,
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FloatVariable,
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FloatConstant> { }
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}
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