unity-atoms/Packages/SceneMgmt/Editor/Editors/Events/SceneFieldPairEventEditor.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

16 lines
546 B
C#

#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityEngine.UIElements;
using UnityAtoms.Editor;
using UnityAtoms.SceneMgmt;
namespace UnityAtoms.SceneMgmt.Editor
{
/// <summary>
/// Event property drawer of type `SceneFieldPair`. Inherits from `AtomEventEditor&lt;SceneFieldPair, SceneFieldPairEvent&gt;`. Only availble in `UNITY_2019_1_OR_NEWER`.
/// </summary>
[CustomEditor(typeof(SceneFieldPairEvent))]
public sealed class SceneFieldPairEventEditor : AtomEventEditor<SceneFieldPair, SceneFieldPairEvent> { }
}
#endif