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28 lines
1.1 KiB
C#
28 lines
1.1 KiB
C#
using System;
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using UnityAtoms.BaseAtoms;
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using UnityAtoms.Mobile;
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namespace UnityAtoms.Mobile
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{
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/// <summary>
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/// Reference of type `TouchUserInput`. Inherits from `EquatableAtomReference<TouchUserInput, TouchUserInputPair, TouchUserInputConstant, TouchUserInputVariable, TouchUserInputEvent, TouchUserInputPairEvent, TouchUserInputTouchUserInputFunction, TouchUserInputVariableInstancer>`.
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/// </summary>
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[Serializable]
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public sealed class TouchUserInputReference : EquatableAtomReference<
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TouchUserInput,
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TouchUserInputPair,
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TouchUserInputConstant,
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TouchUserInputVariable,
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TouchUserInputEvent,
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TouchUserInputPairEvent,
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TouchUserInputTouchUserInputFunction,
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TouchUserInputVariableInstancer,
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AtomCollection,
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AtomList>, IEquatable<TouchUserInputReference>
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{
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public TouchUserInputReference() : base() { }
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public TouchUserInputReference(TouchUserInput value) : base(value) { }
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public bool Equals(TouchUserInputReference other) { return base.Equals(other); }
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}
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}
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