unity-atoms/Packages/BaseAtoms/Runtime/References/Vector2Reference.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

28 lines
921 B
C#

using System;
using UnityAtoms.BaseAtoms;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Reference of type `Vector2`. Inherits from `EquatableAtomReference&lt;Vector2, Vector2Pair, Vector2Constant, Vector2Variable, Vector2Event, Vector2PairEvent, Vector2Vector2Function, Vector2VariableInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class Vector2Reference : EquatableAtomReference<
Vector2,
Vector2Pair,
Vector2Constant,
Vector2Variable,
Vector2Event,
Vector2PairEvent,
Vector2Vector2Function,
Vector2VariableInstancer,
AtomCollection,
AtomList>, IEquatable<Vector2Reference>
{
public Vector2Reference() : base() { }
public Vector2Reference(Vector2 value) : base(value) { }
public bool Equals(Vector2Reference other) { return base.Equals(other); }
}
}