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15 lines
335 B
C#
15 lines
335 B
C#
// using System.Collections;
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// using System.Collections.Generic;
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// using UnityEngine;
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// using UnityAtoms;
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// [CreateAssetMenu(menuName = "Unity Atoms/IntResponse", fileName = "IntResponse")]
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// public class IntResponse : IntAction
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// {
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// public override void Do(int value)
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// {
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// var a = value;
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// }
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// }
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