unity-atoms/Source/Events/TouchUserInputTouchUserInputGameEvent.cs
2019-09-25 21:05:06 +02:00

8 lines
281 B
C#

using UnityEngine;
namespace UnityAtoms.Mobile
{
[CreateAssetMenu(menuName = "Unity Atoms/Events/TouchUserInput - TouchUserInput", fileName = "TouchUserInputx2Event")]
public sealed class TouchUserInputTouchUserInputEvent : AtomEvent<TouchUserInput, TouchUserInput> { }
}