unity-atoms/Packages/Core/Runtime/Events/BoolBoolEvent.cs
2019-10-15 22:23:46 +02:00

12 lines
356 B
C#

using UnityEngine;
namespace UnityAtoms
{
/// <summary>
/// Event x 2 of type `bool`. Inherits from `AtomEvent&lt;bool, bool&gt;`.
/// </summary>
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/Bool x 2", fileName = "BoolBoolEvent")]
public sealed class BoolBoolEvent : AtomEvent<bool, bool> { }
}