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18 lines
543 B
C#
18 lines
543 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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/// <summary>
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/// Set variable value Action of type `int`. Inherits from `SetVariableValue<int, IntVariable, IntReference, IntEvent, IntIntEvent>`.
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/// </summary>
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[EditorIcon("atom-icon-purple")]
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Int", fileName = "SetIntVariableValue")]
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public sealed class SetIntVariableValue : SetVariableValue<
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int,
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IntVariable,
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IntReference,
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IntEvent,
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IntIntEvent>
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{ }
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}
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