unity-atoms/Packages/FSM/Editor/Editors/Events/FSMTransitionDataEventEditor.cs
Adam Ramberg ba583f8995 WIP FSM
2020-03-08 13:24:46 +01:00

15 lines
533 B
C#

#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityEngine.UIElements;
using UnityAtoms.Editor;
namespace UnityAtoms.FSM.Editor
{
/// <summary>
/// Event property drawer of type `FSMTransitionData`. Inherits from `AtomEventEditor&lt;FSMTransitionData, FSMTransitionDataEvent&gt;`. Only availble in `UNITY_2019_1_OR_NEWER`.
/// </summary>
[CustomEditor(typeof(FSMTransitionDataEvent))]
public sealed class FSMTransitionDataEventEditor : AtomEventEditor<FSMTransitionData, FSMTransitionDataEvent> { }
}
#endif