unity-atoms/Packages/Core/Runtime/Events/VoidEvent.cs
2019-10-02 17:36:20 +02:00

15 lines
306 B
C#

using UnityEngine;
namespace UnityAtoms
{
[UseIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/Void", fileName = "VoidEvent")]
public sealed class VoidEvent : AtomEvent<Void>
{
public void Raise()
{
Raise(new Void());
}
}
}