unity-atoms/Source/Listeners/StringListener.cs
2019-05-29 18:52:27 +02:00

13 lines
253 B
C#

using UnityEngine;
namespace UnityAtoms
{
[AddComponentMenu("Unity Atoms/Listeners/String")]
public sealed class StringListener : GameEventListener<
string,
StringAction,
StringEvent,
UnityStringEvent>
{ }
}