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14 lines
350 B
C#
14 lines
350 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[AddComponentMenu("Unity Atoms/Listeners/Collider2D - GameObject")]
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public sealed class Collider2DGameObjectListener : GameEventListener<
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Collider2D,
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GameObject,
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Collider2DGameObjectAction,
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Collider2DGameObjectEvent,
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UnityCollider2DGameObjectEvent>
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{ }
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}
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