unity-atoms/Source/Constants/StringConstant.cs
2019-05-29 18:52:27 +02:00

8 lines
221 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Constants/String", fileName = "StringConstant")]
public sealed class StringConstant : ScriptableObjectVariableBase<string> { }
}