2019-10-16 01:43:51 +02:00

16 lines
361 B
C#

using UnityEngine;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Base class for all `MonoHook`s of type `Collider`.
/// </summary>
[EditorIcon("atom-icon-delicate")]
public abstract class ColliderHook : MonoHook<
ColliderEvent,
ColliderGameObjectEvent,
Collider,
GameObjectGameObjectFunction>
{ }
}