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9 lines
231 B
C#
9 lines
231 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[UseIcon("atom-icon-cherry")]
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[CreateAssetMenu(menuName = "Unity Atoms/Events/Vector2", fileName = "Vector2Event")]
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public sealed class Vector2Event : AtomEvent<Vector2> { }
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}
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