unity-atoms/Source/Events/BoolBoolEvent.cs
2019-05-29 18:52:27 +02:00

8 lines
206 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Events/Bool - Bool", fileName = "BoolBoolEvent")]
public sealed class BoolBoolEvent : GameEvent<bool, bool> { }
}