unity-atoms/Packages/Mobile/Runtime/Variables/TouchUserInputVariable.cs
2019-10-14 16:51:54 +02:00

9 lines
344 B
C#

using UnityEngine;
namespace UnityAtoms.Mobile
{
[EditorIcon("atom-icon-lush")]
[CreateAssetMenu(menuName = "Unity Atoms/Variables/TouchUserInput", fileName = "TouchUserInputVariable")]
public sealed class TouchUserInputVariable : EquatableAtomVariable<TouchUserInput, TouchUserInputEvent, TouchUserInputTouchUserInputEvent> { }
}