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34 lines
1.2 KiB
C#
34 lines
1.2 KiB
C#
using System.Reflection;
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using NUnit.Framework;
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using UnityAtoms;
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using UnityEngine;
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namespace Tests
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{
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public class ScriptableObjectBaseTest
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{
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[Test]
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public void ScriptableObjectBaseTest_EqualityMembers()
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{
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var fieldinfo = typeof(StringConstant).GetField("_value", BindingFlags.NonPublic | BindingFlags.Instance);
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var stringConstant = ScriptableObject.CreateInstance<StringConstant>();
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fieldinfo.SetValue(stringConstant, "some constant string");
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var stringConstant2 = ScriptableObject.CreateInstance<StringConstant>();
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fieldinfo.SetValue(stringConstant2, "some constant string");
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var stringConstant3 = ScriptableObject.CreateInstance<StringConstant>();
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fieldinfo.SetValue(stringConstant3, "some other string");
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Assert.AreEqual("some constant string".GetHashCode(), stringConstant.Value.GetHashCode());
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Assert.AreEqual("some constant string".GetHashCode(), stringConstant.GetHashCode());
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Assert.AreEqual(stringConstant2, stringConstant);
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Assert.IsTrue(stringConstant2 == stringConstant);
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Assert.IsFalse(stringConstant3 == stringConstant);
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}
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}
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}
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