unity-atoms/Packages/BaseAtoms/Runtime/Actions/SetVariableValue/SetVector2VariableValue.cs
2020-03-19 08:39:43 +01:00

23 lines
807 B
C#

using UnityAtoms.BaseAtoms;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Set variable value Action of type `Vector2`. Inherits from `SetVariableValue&lt;Vector2, Vector2Pair, Vector2Variable, Vector2Constant, Vector2Reference, Vector2Event, Vector2PairEvent, Vector2VariableInstancer&gt;`.
/// </summary>
[EditorIcon("atom-icon-purple")]
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Vector2", fileName = "SetVector2VariableValue")]
public sealed class SetVector2VariableValue : SetVariableValue<
Vector2,
Vector2Pair,
Vector2Variable,
Vector2Constant,
Vector2Reference,
Vector2Event,
Vector2PairEvent,
Vector2Vector2Function,
Vector2VariableInstancer>
{ }
}