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15 lines
468 B
C#
15 lines
468 B
C#
using UnityEngine;
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namespace UnityAtoms.Mobile
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{
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[EditorIcon("atom-icon-purple")]
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/TouchUserInput", fileName = "SetTouchUserInputVariableValue")]
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public sealed class SetTouchUserInputVariableValue : SetVariableValue<
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TouchUserInput,
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TouchUserInputVariable,
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TouchUserInputReference,
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TouchUserInputEvent,
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TouchUserInputTouchUserInputEvent>
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{ }
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}
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