unity-atoms/Packages/Core/Runtime/Variables/StringVariable.cs
2019-10-14 16:51:54 +02:00

9 lines
281 B
C#

using UnityEngine;
namespace UnityAtoms
{
[EditorIcon("atom-icon-lush")]
[CreateAssetMenu(menuName = "Unity Atoms/Variables/String", fileName = "StringVariable")]
public sealed class StringVariable : EquatableAtomVariable<string, StringEvent, StringStringEvent> { }
}