unity-atoms/Packages/SceneMgmt/Runtime/Variables/SceneFieldVariable.cs
2019-10-02 17:49:06 +02:00

9 lines
316 B
C#

using UnityEngine;
namespace UnityAtoms.SceneMgmt
{
[UseIcon("atom-icon-lush")]
[CreateAssetMenu(menuName = "Unity Atoms/Variables/SceneField", fileName = "SceneFieldVariable")]
public sealed class SceneFieldVariable : EquatableAtomVariable<SceneField, SceneFieldEvent, SceneFieldSceneFieldEvent> { }
}