2018-11-13 19:48:17 +01:00

9 lines
303 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Game Actions/Set Variable Value/Int")]
public class SetIntVariableValue : SetVariableValue<int, IntVariable, IntReference, IntEvent, IntIntEvent> { }
}