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14 lines
442 B
C#
14 lines
442 B
C#
#if UNITY_2019_1_OR_NEWER
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using UnityEditor;
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using UnityAtoms.Editor;
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namespace UnityAtoms.SceneMgmt.Editor
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{
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/// <summary>
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/// Variable property drawer of type `SceneField`. Inherits from `AtomDrawer<SceneFieldVariable>`. Only availble in `UNITY_2019_1_OR_NEWER`.
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/// </summary>
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[CustomPropertyDrawer(typeof(SceneFieldVariable))]
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public class SceneFieldVariableDrawer : AtomDrawer<SceneFieldVariable> { }
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}
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#endif
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