unity-atoms/Packages/Mobile/Runtime/Events/TouchUserInputTouchUserInputEvent.cs
2019-10-15 21:10:57 +02:00

13 lines
488 B
C#

using UnityEngine;
using UnityAtoms.Mobile;
namespace UnityAtoms.Mobile
{
/// <summary>
/// Event x 2 of type `TouchUserInput`. Inherits from `AtomEvent&lt;TouchUserInput, TouchUserInput&gt;`.
/// </summary>
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/TouchUserInput x 2", fileName = "TouchUserInputTouchUserInputEvent")]
public sealed class TouchUserInputTouchUserInputEvent : AtomEvent<TouchUserInput, TouchUserInput> { }
}