unity-atoms/Source/String/StringStringEvent.cs
Jeff Campbell 7763f81ede Unified line endings
* Unified all line endings in project to align with .editorconfig; all end-of-line characters have been set to LF and new-lines placed at the end of every file if not present.
2019-04-07 11:56:54 +02:00

9 lines
254 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/String/Event x 2", fileName = "StringStringEvent", order = CreateAssetMenuUtils.Order.EVENTx2)]
public class StringStringEvent : GameEvent<string, string> { }
}