unity-atoms/Source/Collider2D/CreateCollider2DEventOnAwake.cs
Jeff Campbell 7763f81ede Unified line endings
* Unified all line endings in project to align with .editorconfig; all end-of-line characters have been set to LF and new-lines placed at the end of every file if not present.
2019-04-07 11:56:54 +02:00

15 lines
393 B
C#

using UnityEngine;
namespace UnityAtoms
{
public class CreateCollider2DEventOnAwake : CreateEventOnAwake<
Collider2D, Collider2DEvent, Collider2DGameObjectEvent,
Collider2DListener, Collider2DGameObjectListener,
Collider2DAction, Collider2DGameObjectAction,
UnityCollider2DEvent, UnityCollider2DGameObjectEvent,
Collider2DHook
>
{ }
}