16 lines
308 B
C#

using UnityEngine;
namespace UnityAtoms.Examples
{
public class HarmfulTrigger : MonoBehaviour
{
[SerializeField]
private Collider2DEvent _harmfullEvent;
private void OnTriggerEnter2D(Collider2D other)
{
_harmfullEvent.Raise(other);
}
}
}