unity-atoms/Source/Utils/CreateAssetMenuUtils.cs
Jeff Campbell 7763f81ede Unified line endings
* Unified all line endings in project to align with .editorconfig; all end-of-line characters have been set to LF and new-lines placed at the end of every file if not present.
2019-04-07 11:56:54 +02:00

20 lines
570 B
C#

namespace UnityAtoms
{
public static class CreateAssetMenuUtils
{
public static class Order
{
public const int VARIABLE = 0;
public const int EVENT = 1;
public const int EVENTx2 = 2;
public const int EVENT_WITH_GO = 3;
public const int CONSTANT = 4;
public const int LIST = 5;
public const int CONDITIONAL = 6;
public const int SET_VARIABLE = 7;
}
// TODO: Use interpolated strings to set menu names (need to upgrade to C#6)
}
}