unity-atoms/Source/Events/StringStringEvent.cs
2019-09-30 00:02:54 +02:00

8 lines
217 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Events/String x 2", fileName = "StringStringEvent")]
public sealed class StringStringEvent : AtomEvent<string, string> { }
}