unity-atoms/Source/Vector3/Vector3Variable.cs
Jeff Campbell 7763f81ede Unified line endings
* Unified all line endings in project to align with .editorconfig; all end-of-line characters have been set to LF and new-lines placed at the end of every file if not present.
2019-04-07 11:56:54 +02:00

14 lines
437 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Vector3/Variable", fileName = "Vector3Variable", order = CreateAssetMenuUtils.Order.VARIABLE)]
public class Vector3Variable : ScriptableObjectVariable<Vector3, Vector3Event, Vector3Vector3Event>
{
protected override bool AreEqual(Vector3 first, Vector3 second)
{
return first.Equals(second);
}
}
}