unity-atoms/Source/Collider2D/Collider2DGameObjectEvent.cs
Jeff Campbell 7763f81ede Unified line endings
* Unified all line endings in project to align with .editorconfig; all end-of-line characters have been set to LF and new-lines placed at the end of every file if not present.
2019-04-07 11:56:54 +02:00

9 lines
300 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Collider2D/Event with GameObject", fileName = "Collider2DGameObjectEvent", order = CreateAssetMenuUtils.Order.EVENT_WITH_GO)]
public class Collider2DGameObjectEvent : GameEvent<Collider2D, GameObject> { }
}