unity-atoms/Source/Bool/BoolEvent.cs
Jeff Campbell 7763f81ede Unified line endings
* Unified all line endings in project to align with .editorconfig; all end-of-line characters have been set to LF and new-lines placed at the end of every file if not present.
2019-04-07 11:56:54 +02:00

9 lines
220 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Bool/Event", fileName = "BoolEvent", order = CreateAssetMenuUtils.Order.EVENT)]
public class BoolEvent : GameEvent<bool> { }
}