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22 lines
742 B
C#
22 lines
742 B
C#
using UnityAtoms.BaseAtoms;
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using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Variable Instancer of type `Collider2D`. Inherits from `AtomVariableInstancer<Collider2DVariable, Collider2DPair, Collider2D, Collider2DEvent, Collider2DPairEvent, Collider2DCollider2DFunction>`.
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/// </summary>
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[EditorIcon("atom-icon-hotpink")]
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[AddComponentMenu("Unity Atoms/Variable Instancers/Collider2D Variable Instancer")]
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public class Collider2DVariableInstancer : AtomVariableInstancer<
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Collider2DVariable,
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Collider2DPair,
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Collider2D,
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Collider2DEvent,
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Collider2DPairEvent,
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Collider2DCollider2DFunction,
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AtomCollection,
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AtomList>
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{ }
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}
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