Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

10 lines
327 B
C#

using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Function x 2 of type `GameObject`. Inherits from `AtomFunction&lt;GameObject, GameObject&gt;`.
/// </summary>
[EditorIcon("atom-icon-sand")]
public abstract class GameObjectGameObjectFunction : AtomFunction<GameObject, GameObject> { }
}