mirror of
https://github.com/unity-atoms/unity-atoms.git
synced 2025-01-24 09:08:23 -05:00
128 lines
5.2 KiB
C#
128 lines
5.2 KiB
C#
using System;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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using UnityAtoms.Editor;
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namespace UnityAtoms.BaseAtoms.Editor
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{
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/// <summary>
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/// A custom property drawer for AtomBaseVariableList.
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/// </summary>
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[CustomPropertyDrawer(typeof(AtomBaseVariableList))]
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public class AtomBaseVariableListDrawer : PropertyDrawer
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{
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static int INDEX_LABEL_WIDTH = 16;
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static int BUTTON_WIDTH = 24;
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static GUIContent PLUS_ICON = IconContent("Toolbar Plus", "Add entry");
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static GUIContent MINUS_ICON = IconContent("Toolbar Minus", "Remove entry");
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static float DRAWER_MARGIN = 6f;
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static float LINE_BOTTOM_MARGIN = 4f;
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static float GUTTER = 6f;
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static string SERIALIZED_LIST_PROPNAME = "_serializedList";
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static string LIST_LABEL_NAME = "List";
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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var propertyHeight = EditorGUIUtility.singleLineHeight + LINE_BOTTOM_MARGIN + DRAWER_MARGIN * 2f;
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var listProperty = property.FindPropertyRelative(SERIALIZED_LIST_PROPNAME);
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var length = listProperty.arraySize;
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for (var i = 0; i < length; ++i)
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{
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var itemProp = listProperty.GetArrayElementAtIndex(i);
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var itemPropHeight = EditorGUI.GetPropertyHeight(itemProp);
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propertyHeight += itemPropHeight + LINE_BOTTOM_MARGIN;
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}
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return propertyHeight;
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}
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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label = EditorGUI.BeginProperty(position, label, property);
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var proColor = new Color(83f / 255f, 83f / 255f, 83f / 255f);
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var basicColor = new Color(174f / 255f, 174f / 255f, 174f / 255f);
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EditorGUI.DrawRect(position, EditorGUIUtility.isProSkin ? proColor : basicColor);
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var indent = EditorGUI.indentLevel;
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EditorGUI.indentLevel = 0;
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EditorGUI.BeginChangeCheck();
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var listArrayProperty = property.FindPropertyRelative(SERIALIZED_LIST_PROPNAME);
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var restRect = new Rect();
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var initialPosition = new Rect(position);
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initialPosition.y = initialPosition.y + DRAWER_MARGIN;
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initialPosition.x = initialPosition.x + DRAWER_MARGIN;
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initialPosition.width = initialPosition.width - DRAWER_MARGIN * 2f;
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var labelPosition = IMGUIUtils.SnipRectH(initialPosition, initialPosition.width - BUTTON_WIDTH, out restRect);
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labelPosition.height = EditorGUIUtility.singleLineHeight + LINE_BOTTOM_MARGIN;
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EditorGUI.PrefixLabel(initialPosition, new GUIContent(LIST_LABEL_NAME));
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var addButtonPosition = IMGUIUtils.SnipRectH(restRect, restRect.width, out restRect);
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addButtonPosition.height = EditorGUIUtility.singleLineHeight;
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var insertIndex = -1;
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if (GUI.Button(addButtonPosition, PLUS_ICON))
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{
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insertIndex = listArrayProperty.arraySize;
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}
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var linePosition = new Rect(initialPosition);
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linePosition.height = EditorGUIUtility.singleLineHeight;
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linePosition.y += EditorGUIUtility.singleLineHeight + LINE_BOTTOM_MARGIN;
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var indexToDelete = -1;
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var length = listArrayProperty.arraySize;
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for (var i = 0; i < length; ++i)
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{
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var itemProp = listArrayProperty.GetArrayElementAtIndex(i);
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var indexLabelPos = IMGUIUtils.SnipRectH(linePosition, INDEX_LABEL_WIDTH, out restRect, GUTTER);
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EditorGUI.PrefixLabel(indexLabelPos, new GUIContent(i.ToString()));
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var itemPos = IMGUIUtils.SnipRectH(restRect, linePosition.width - BUTTON_WIDTH - INDEX_LABEL_WIDTH - GUTTER * 2, out restRect, GUTTER);
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EditorGUI.PropertyField(itemPos, itemProp, GUIContent.none, false);
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var removeButtonPosition = new Rect(restRect);
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removeButtonPosition.height = EditorGUIUtility.singleLineHeight;
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if (GUI.Button(removeButtonPosition, MINUS_ICON))
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{
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indexToDelete = i;
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}
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linePosition.y += EditorGUIUtility.singleLineHeight + LINE_BOTTOM_MARGIN;
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}
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if (insertIndex != -1)
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{
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if (listArrayProperty != null)
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{
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listArrayProperty.InsertArrayElementAtIndex(insertIndex);
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}
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}
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if (indexToDelete != -1)
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{
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if (listArrayProperty != null)
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{
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listArrayProperty.RemoveArrayElement(indexToDelete);
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}
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}
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if (EditorGUI.EndChangeCheck())
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property.serializedObject.ApplyModifiedProperties();
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EditorGUI.indentLevel = indent;
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EditorGUI.EndProperty();
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}
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static GUIContent IconContent(string name, string tooltip)
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{
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var builtinIcon = EditorGUIUtility.IconContent(name);
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return new GUIContent(builtinIcon.image, tooltip);
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}
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}
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} |