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37 lines
822 B
C#
37 lines
822 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityAtoms.BaseAtoms;
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public class TestScript : MonoBehaviour
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{
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public IntReference reference;
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// public IntVariable test;
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// // Start is called before the first frame update
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// void Start()
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// {
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// }
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// // Update is called once per frame
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void Update()
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{
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// test.Value += 1;
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// var b = new IntPair() { Item1 = 1, Item2 = 2 };
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reference.Value = reference.Value + 1;
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// Debug.Log(reference.Value);
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}
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// public void UnityEventTester(int value)
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// {
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// var a = value;
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// Debug.Log(a);
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// }
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// public void UnityEventTester2(IntPair value)
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// {
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// var a = value.Item1 + value.Item2;
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// Debug.Log(a);
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// }
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}
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