unity-atoms/Packages/MonoHooks/Runtime/Hooks/OnPointerDownHook.cs
IceTrooper 23a8873462 Changed AddComponentMenu names for Listeners/Hooks (#84)
* changed AddComponentMenu names for Listeners

* renamed AddComponentMenu Listeners names in other packages

* renamed AddComponentMenu for hooks

* renamed double Listeners to "x 2" convention
2019-11-13 08:59:39 +01:00

19 lines
466 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Mono Hook for `OnPointerDown`
/// </summary>
[EditorIcon("atom-icon-delicate")]
[AddComponentMenu("Unity Atoms/Hooks/On Pointer Down Hook")]
public sealed class OnPointerDownHook : VoidHook, IPointerDownHandler
{
public void OnPointerDown(PointerEventData eventData)
{
OnHook(new Void());
}
}
}