unity-atoms/Packages/MonoHooks/Runtime/Events/Collider2DGameObjectEvent.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

13 lines
462 B
C#

using UnityEngine;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Event of type `Collider2DGameObject`. Inherits from `AtomEvent&lt;Collider2DGameObject&gt;`.
/// </summary>
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/Collider2DGameObject", fileName = "Collider2DGameObjectEvent")]
public sealed class Collider2DGameObjectEvent : AtomEvent<Collider2DGameObject> { }
}