unity-atoms/Source/Events/TouchUserInputGameEvent.cs
2019-09-25 21:05:06 +02:00

8 lines
232 B
C#

using UnityEngine;
namespace UnityAtoms.Mobile
{
[CreateAssetMenu(menuName = "Unity Atoms/Events/TouchUserInput", fileName = "TouchUserInputEvent")]
public sealed class TouchUserInputEvent : AtomEvent<TouchUserInput> { }
}