Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

10 lines
336 B
C#

using UnityAtoms.SceneMgmt;
namespace UnityAtoms.SceneMgmt
{
/// <summary>
/// Function x 2 of type `SceneField`. Inherits from `AtomFunction&lt;SceneField, SceneField&gt;`.
/// </summary>
[EditorIcon("atom-icon-sand")]
public abstract class SceneFieldSceneFieldFunction : AtomFunction<SceneField, SceneField> { }
}