unity-atoms/Source/Variables/StringVariable.cs
2019-05-29 18:56:26 +02:00

12 lines
287 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Variables/String", fileName = "StringVariable")]
public sealed class StringVariable : EquatableScriptableObjectVariable<
string,
StringEvent,
StringStringEvent>
{ }
}